Sunday 27 April 2014

Week 7 progress

Video of me in Unity testing the script i wrote for the window of information to popup once i have clicking on the object i select

Week 7 progress

Now that i have had the hover highlight working for objects, my task was to be able to have a window pop up when selecting a specific object and also be able to close it. I yet to have properly design a layout my main focus was to get the coding working to allow me to be able to get in and out of the window box of information.



Now that i have the code working, i now have the chance to start working on the layout for the UI. Not only that i need to work on getting the game "first person view" to pause whilst the window of information is currently open. 

Tuesday 22 April 2014

Week 6 progress

Being able to understand abit of scripting will definitely help me with my part for my group. My part is to code the UI prompting a box of information to pop up if a certain object (window) is selected and clicked on. Being able to do this will allow the person to find information on specific profiles of the architecture and its historical connection to it.

I think that being able to see what is available on being clicked on instead of aimlessly clicking until information is shown, i have decided to make objects highlight when hovered over allowing the person interacting with the game will be able to notice weather or not that specific profile is available with information about it.



Below is some code i have scripted allowing me to hover over an object and allow it to change colour showing that its highlighted. Keep in mind with the photos that the curser is hidden but will be seen whilst in the game.


Mouse not hovering over test square


Mouse hovering over test square

Mouse not hovering over objects in the church

Mouse hovering over selected windows (both highlighted because they are grouped as same profile)

Week 6 COMMUNICATION - Critical Thinking

Group One that presented

The Last Supremist Sculpture

Andrew Thantrong, Marina Hanna


Thoughts of Presentation/ General Feedback from Markers

 I will firstly mention that the video they presented was very polished as an introduction, however i think they could have been more involved with not only how communication works but more about how they can relate it to their project. Having information they are delivering and showing how they can relate it to their own work definitly shows the audience they have a good understanding of their own topic and gives the audience a better perspective on what has been said.


Group Two that presented

The Bus Stop of the Future. 


Martha Masli, Anthony Chami, Kerre Skarparis, Darren Weinman, Daniel Olivera


Thoughts of Presentation/ General Feedback from Markers

The information that was presented was raw information that is good however its a little hard to understand when its just solid information being presented and not having a kind of understanding behind it. I think delivering a better connection between their topic and the project their working on i think the overall message could have been clearer and their presentation would have been much more solid.


Group 3 (My Group)

The Creation of Gothic Architecture 

Lorrain xiao, Lauren seif, Bassel Wannous, Anthony Constantinidis (me) , Benjamin Hur, Xiaodong Fan


Critical Reflection on our presentation feedback

Over all i believe that we had a strong presentation.  Both tutors saw how we spoke about communications, identifying types and explaining how they relate to our project. Negative feedback was that referencing could have been more easier to connect to and also in a specific area to focus abit more information on that part.


Overall Understanding of Communication


Communication from verbal to non verbal is clearly a high importance to get information from one person to another. With working in collaboration, being able to communicate to each other in any communication way possible is critically important in enabling a group to achieve goals they have set, keeping in mind communication with certain ways such as mobile phones etc have disadvantages and the most reliable communication is face to face verbal communication.



Tuesday 8 April 2014

Week 5 progress

I have drawn a timeline based on what will appear in what order. So me and Ben have decided to incorporate a starting page allowing the user to choose which model they would like to view. Second image is the actual level (church) being loaded and entered having a mini map as a navigation purpose understanding where you are in the building. 

My part is to design the interface which pops up when an object is clicked from the church.
information that will be loaded is essential and they are the following:
                       -Images of profile of object chosen
                       -3D model of chosen object
                       -Dates/Region/Timeslider/Elevations

One thing that i will need to make sure is that once the UI opens with the information, the game you are in pauses and you have the option to exit the information UI in which enables game play.







Basically i am testing the mesh collider for the church model i have imported ensuring that all walls stop the character in unity from walking through the wall. Our material we need to show for the model is more of a cartoony realistic version so i have also applied a material changer script to the church so it goes through the entire model and changing the material to a toony outline. 

Week 5 PLANNING PRESENTATIONS - Critical Thinking



Group One that presented

Aerial Ropeway in a World Heritage Environment 

McMahon, Bethany Louise
Park, Maria Eun Ji
Parto, Daisy Danica
Hoda, Iqra Faria
Nguyen, Yen Nhien
Portokalli, Matthew Louis

Thoughts of Presentation/ General Feedback from Markers

The editing skills in the video presented was fantastic. I think finishing their presentation of with that video was a great way to end their presentation. The information they delivered was good, They went into depth with most things, and by depth i mean they explained each thing to a good understanding for the audience to pick up.



Group Two that presented

The Bus Stop of the Future. 

Lo, Jason How Ying
Alagah, George
Gan, Ruo Qi
Naumovski, Michael
Tang, Kangyi

Thoughts of Presentation/ General Feedback from Markers


I think the planning process for this presentation was very critical and solid with their information. They used fixed budget of spending money and resources needed to complete a project which shows great depth of detail for planning something. The costing things they used were for their own project so in doing so, allowed the audience to get a better understanding of the topic. One thing i have negative is i thought the video was boring. There was no eye catching parts that thought me anything it was just talking into to camera with information they had used almost the same as their presentation.



Understanding of planning and relation to presentations

My understanding of planning is establishing an organized set of tasks to reach certain goals.
I believe that it is critical to apply planning to any tasks so you have a sense of direction, however taking into consideration of delays for some tasks may alter the planning strategy  In this case planning alterations will take place. Planning is basically a process that occurs throughout the entire development period with any tasks. Both Presentations presented a set of organized outline of tasks which they have evenly spread out between the group allowing them to reach goals at deadlines, however one group did not take into consideration of delays and having their final projects by final dates instead of leaving 1-2 weeks for example on revision weeks or in worst case, weeks to work on things that have been delayed.