Thursday, 22 May 2014

Week 10 CONFLICT - Critical Thinking

Group One that presented
Aerial Ropeway in a World Heritage Environment

Chew, Bao Wen 
Taylor, Shaun Kelvin
Yolola, Jesharelah Alayan
Gonzales, Roschelle Anne
Corre, Eugelyn Lor Flores
Bautista, Reina Pineda

Thoughts of Presentation/ General Feedback from Markers

I found that the information they were using was good, they were clear in presenting however some to most slides were relatively hard to read from colour schemes. This effecting the presentation as when i would try to understand them if i was confused i could not relate to the presentation power point because i couldn't read it. Their use of different scenarios of conflict however helped deliver their presentation. The video was great however it was the only time in the presentation that their theme got related back to their work and it was the only point where it cleared up an understanding of their presentation. I would have like to have seen abit more connection with that.



Group Two that presented
The Last Suprematist Sculpture

Kalgovas, Benjamin
Daming

Thoughts of Presentation/ General Feedback from Markers


Clear graphs in the presentation helping an understanding of conflicts and different stages of conflicts however apart from that, their presentation was not interesting and abit boring. Perhaps more images to help catch the audiences attention. The video was funny from what i saw and would have been good to see the whole thing on the big screen rather then crowded around the laptop because i didn't catch most of it.

Overall Understanding of Conflict


Conflict consists of team work of two sides that both come to a disagreement in  decision making  group activities or projects. This may result to in-completion of work. In some cases conflicts can also come to a solution. 





Week 9 Progress

I spent some time joining work from both Ben and myself as ben focused his work on the User Interface of the menu before you enter the game. I then managed to add my Scene into his Menu so when you click on the desired location, you enter into the level i was working on. Then from there of course the database will be working correctly to certain profiles.



From this now my role progresses into making sure images are now coming up of the profiles of each object. In order to do this i must extract all the necessary images from the files and put them in the right location, then i will have to change all tiff files to jpeg so the images can be displayed on the window in my ONGUI. Stephen has added some new codes in the JSON scripts which i will need to obtain in order to successfully achieve my role.


Tuesday, 6 May 2014

Week 8 - INTELLECTUAL PROPERTY - Critical Thinking

Group One that presented

The Last Supremist Sculpture

Alyssa Raymundo & Vedran Kuljic 


Thoughts of Presentation/ General Feedback from Markers

This group touched on most elements of IP. I think two thinks could have improved with their presentation. One is the depth of information rather than just mentioning most aspects but not looking into the aspect. It is important to not only state the things they are talking about but explanations on each part would have been great to see. They also didn't really show how IP can relate or be applied to their project. Being able to do so, does not only show us they understand it well but also helps us put certain things they spoke about into perspective. 


Group Two that presented

The Creation of Gothic Architecture

Alan Kim, Dorothy Lam, Maki Nagaya, David Le, Ricky Zhao & Stefan Koteski

Thoughts of Presentation/ General Feedback from Markers

This group had a great video incorperationg a scenario where an idea they have may be stolen and what options they have to prevent it. This was great as i immediately understood aspects of what they are talking about. Also the group displayed relevant information on how IP can relate t their project also and what factors of IP are optional. Most other information was relatively good.


Overall Understanding of Intellectual Property

Initially IP for me was just how to protect something. Being as that is there is much more that just a protection on something as many factors may come into play to get full protection from an idea etc.
Using collaborative work, IP is crucial factor in ensuring any work you do is yours and not allowing someone to come and claim property that is not theirs. Known factor is not only saying its your work but being able to prove it with research and history logging of your progression to work you have accomplished. 

Monday, 5 May 2014

Week 8 progress

After a few hours working with it i have managed to get my scripts combined enabling me to receive the information from the database and project it into the window popup i was having when you click an object, I still need to overcome the highlight of objects as the textures have changed the way my code works. From bringing two sets of codes together i was able to remove one of the scripts having just one script which got the information from JSON but also had the popup window working as well.

Below are images of the menu working with different information showing each time i click a different object showing the database working.






Sunday, 4 May 2014

Week 8 progress

Below is a video i have done in chronolapse of me showing how the Information is being accessed from the database. At this stage i have retrieved the information however i am still working on having the information being displayed on the Window UI instead of in 3d text mesh.





Unity of me testing the data with assigned different objects


Week 8 progress

I have taken on the role of Linking the database to the unity. Stage one is downloading xampp. This will enable  me to access phpmyadmin with the database information. In that info has allocated numbers to different objects of the building with reference numbers. I will need to use that same number in the renaming of my objects in order for the scripts to work. I have received a few scripts from Stephen which will get that information from the database. One small thing i have to do is get the code from ONGUI and reference that code somewhere in Stephens code in order to display the information in my window.

Also because i have received the model with all the textures i will need to go through and add my codes to objects with the information to enable the UI.

I have added the JMO assets for the new toon shading however i am having trouble as there is an error i do not understand and will need Stephen to have a look at it.




Renaming objects to link with the database



LocalHost - database with xampp

Week 8 progress

i have been sent from another team memeber (lauren) the textures she has decided to add to the church. I am Currently applying my scripts i have written to enable the UI to work. One of the scripts will be to hover the mouse on an object which has information, and highlight informing the user that there is info on the object. Second script will be to actually pop up a window inwhich the information will be displayed and also a button within that to close the window getting back into the game.

One problem i have encountered is that the textures on the objects have effected being able to see when it highlights over hover. I may possibly have to re code something in order to achieve this.

Some alterations to the brief have been made and one of those is including the toon shader that we user to a different one. I have emailed Stephen to retrieve these and will hopefully not be too much trouble to put together.